Subotron arcademy: Who needs a Story? Narration Through Art Direction

Donnerstag, 15. September 2016 - 19:00 Uhr

RaumD / Q21

Riana McKeith
Studio Art Director at Wooga, Berlin

Storytelling isn?t the first thing that comes to most people?s minds when they think of casual mobile games. And, let?s be honest, many players probably won?t even realise there?s an underlying narrative in their favourite game. So why bother adding one? Well, narrative doesn?t always mean cutscenes, lengthy dialogue and text. Art direction is the key to creating a compelling interactive world for the players to explore an emerging narrative. In fact, it?s no surprise that in animation ?show don?t tell? is one of the key pillars of storytelling.
This talk will explore narrative in mobile games, why it is important to always tell a story and to how to communicate that story through art direction. From murderous tribal warriors, to evil scientists on the warpath, to the adaptation of Futurama for mobile, Riana McKeith will take you through her process to discover original visions, themes and art direction and how a shared understanding can support stronger collaboration between artists & game designers.

Biography
Riana McKeith is art director at Berlin based mobile games developer Wooga. She heads the art team of Wooga?s internal Arcade Studio, that focuses on the development of mobile puzzle games. In her role she oversees the visual development of two projects and at the same time serves as art lead for ?FUTURAMA: Game of Drones?, a match 4 puzzler that launched earlier in 2016 and tells an all new FUTURAMA story through animated comic strips. Riana also masters the fine art of baking, which adds a sweet extra to the joy of working in her team. Before joining Wooga in 2012 she worked as an artist at PopCap in her home town of Dublin, Ireland.


Die Veranstaltungsreihe wird durch die Kulturabteilung der Stadt Wien und die Bundesstelle für die Positivprädikarisierung von Computer- und Konsolenspielen (BUPP) gefördert.

Mit freundlicher Unterstützung von der Wirtschaftsagentur Wien

Mit freundlicher Unterstützung vom Zentrum für Angewandte Spieleforschung der Donau Universität Krems

Termin

Nerz Techleben
Vortrag, Storytelling, Games
Donnerstag, 15.09.2016 19:00
RaumD / Q21
Museumsplatz 1
1070 Wien
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